Heal Group is a Lunar spell that transfers up to 75% of the casters hitpoints to the injured players standing within 1 square of the caster. The target players must have Accept Aid on in order to be healed. The caster must have at least 11% of their max Hitpoints and cannot die from casting this spell. The spell will work in PvM single-way combat but not in single-way PvP combat.
A Magic level of 95 is required to cast this spell, giving 124 experience. It requires 3 Blood runes, 6 Law runes, and 4 Astral runes to cast.
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Level: | ![]() |
Members?: | Yes |
Experience: | 124.00 |
Spellbook: | Lunar |
Type: | Combat |
Runes: | |
3 ![]() ![]() ![]() | |
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