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Melee Max Hit Calculator
Magic Max Hit
Melee Max Hit
Ranged Max Hit
Display Name:
Clear Saved Username
Strength level:
Using an item set?
No
Dharoks Set
Void Set
Potion:
None
Strength
Super Strength
Zamorak Brew
Overload (-) (CoX)
Overload (CoX)
Overload (+) (CoX)
Overload (NMZ)
Smelling salts
Prayer:
None
Burst of Strength
Superhuman Strength
Ultimate Strength
Chivalry
Piety
Equipment strength bonus:
0
Modifier (+/-)
Type
Select
Strength bonus
Unarmed
Abyssal bludgeon (+85)
Abyssal dagger (+75)
Abyssal dagger (bh) (+75)
Abyssal tentacle (+86)
Abyssal whip (+82)
Adamant 2h sword (+44)
Adamant battleaxe (+41)
Adamant scimitar (+28)
Adamant warhammer (+39)
Ancient godsword (+132)
Ancient mace (+14)
Arclight (+8)
Arkan blade (+64)
Armadyl godsword (+132)
Bandos godsword (+132)
Barrelchest anchor (+100)
Barrelchest anchor (bh) (+110)
Barronite mace (+40)
Belle's folly (+102)
Black 2h sword (+26)
Black salamander (+71)
Black warhammer (+22)
Blade of saeldor (+89)
Blisterwood flail (+46)
Blue moon spear (+71)
Brine sabre (+46)
Burning claws (+32)
Colossal blade (+100)
Crystal halberd (+118)
Darklight (+13)
Dharok's greataxe (+105)
Dinh's bulwark (+38)
Dragon 2h sword (+93)
Dragon axe (+42)
Dragon battleaxe (+85)
Dragon claws (+56)
Dragon dagger (+40)
Dragon halberd (+89)
Dragon hasta (+60)
Dragon hunter lance (+70)
Dragon longsword (+71)
Dragon longsword (bh) (+71)
Dragon mace (+55)
Dragon mace (bh) (+55)
Dragon scimitar (+66)
Dragon spear (+60)
Dragon sword (+63)
Dragon warhammer (+85)
Dual macuahuitl (+81)
Earthbound tecpatl (+64)
Elder maul (+147)
Emberlight (+13)
Ghrazi rapier (+89)
Glacial temotli (+64)
Granite hammer (+56)
Granite longsword (+62)
Granite maul (+79)
Guthan's warspear (+75)
Hill giant club (+70)
Inquisitor's mace (+89)
Iron 2h sword (+14)
Iron battleaxe (+13)
Iron scimitar (+9)
Iron warhammer (+11)
Jade machete (+6)
Keris (+30)
Keris partisan (+45)
Leaf-bladed battleaxe (+92)
Leaf-bladed spear (+50)
Leaf-bladed sword (+50)
Maple blackjack (+20)
Mithril 2h sword (+31)
Mithril battleaxe (+29)
Mithril scimitar (+20)
Mithril warhammer (+27)
Noxious halberd (+142)
Osmumten's fang (+103)
Rune 2h sword (+70)
Rune battleaxe (+64)
Rune longsword (+49)
Rune scimitar (+44)
Rune sword (+39)
Rune warhammer (+62)
Sarachnis cudgel (+70)
Saradomin godsword (+132)
Saradomin sword (+82)
Saradomin's blessed sword (+88)
Scythe of vitur (+75)
Slayer's staff (+35)
Soulflame horn (+23)
Soulreaper axe (+121)
Statius's warhammer (+114)
Steel 2h sword (+22)
Steel battleaxe (+20)
Steel scimitar (+14)
Steel warhammer (+16)
Sulphur blades (+64)
Tecu salamander (+91)
Toktz-xil-ak (+49)
Toktz-xil-ek (+39)
Torag's hammers (+72)
Tzhaar-ket-em (+56)
Tzhaar-ket-om (+85)
Ursine chainmace (+74)
Verac's flail (+72)
Vesta's blighted longsword (+118)
Viggora's chainmace (+66)
Voidwaker (+80)
Zamorak godsword (+132)
Zamorakian hasta (+75)
Zamorakian spear (+75)
Zombie axe (+107)
Punch - accurate / crush
Kick - aggressive / crush
Block - defensive / crush
Current HP / Hitpoints Level
/
Current Prayer Points / Prayer Level
/
Fighting a Golem-type monster?
0
No Strength Bonus
Amulet of strength (+10)
Amulet of torture (+10)
Amulet of power (+6)
Amulet of glory (+6)
Berserker necklace (+7)
Dragonbone necklace (+2)
Bonecrusher necklace (+2)
Amulet of fury (+8)
Beads of the dead (+1)
Salve amulet
Salve amulet (e)
Amulet of rancour (+12)
0
No Strength Bonus
Berserker helmet (+3)
Battlehat (+10)
Blood moon helm (+4)
Blue moon helm (+3)
Helmet of Neitiznot (+3)
Inquisitor's great helm (+4)
Obsidian helmet (+3)
Serpentine helm (+5)
Oathplate helm (+6)
Neitiznot faceguard (+6)
Torva full helm (+8)
Black mask
Slayer helmet
Statius's full helm (bh) (+3)
Corrupted statius's full helm (bh) (+2)
Eclipse moon helm (+3)
0
No Strength Bonus
Bandos chestplate (+4)
Blood moon chestplate (+4)
Blue moon chestplate (+2)
Fighter torso (+4)
Inquisitor's hauberk (+4)
Oathplate chest (+4)
Obsidian platebody (+3)
Torva platebody (+6)
Vesta's chainbody (bh) (+6)
Corrupted vesta's chainbody (bh) (+5)
Statius's platebody (bh) (+5)
Corrupted statius's platebody (bh) (+4)
Eclipse moon chestplate (+3)
Mixed hide top (+2)
0
No Strength Bonus
Bandos tassets (+2)
Blood moon tassets (+2)
Blue moon tassets (+1)
Inquisitor's plateskirt (+2)
Oathplate legs (+2)
Obsidian platelegs (+1)
Fremennik kilt (+1)
Torva platelegs (+4)
Vesta's plateskirt (bh) (+3)
Corrupted vesta's plateskirt (bh) (+2)
Statius's platelegs (bh) (+3)
Corrupted statius's platelegs (bh) (+2)
Eclipse moon tassets (+1)
0
No Strength Bonus
Steel Defender (+1)
Black defender (+2)
Book of war (+2)
Mithril defender (+3)
Adamant defender (+4)
Rune defender (+5)
Toktz-ket-xil (+5)
Dragon defender (+6)
Dragonfire shield (+7)
Avernic defender (+8)
Antler guard (+5)
0
No Strength Bonus
Mythical cape (+1)
Fire cape (+4)
Infernal cape (+8)
Mixed hide cape (+1)
0
No Strength Bonus
Bellator ring (+6)
Berserker ring (+4)
Berserker ring (i) (+8)
Brimstone ring (+4)
Ring of shadows (+2)
Ultor ring (+12)
0
No Strength Bonus
Hardleather gloves (+1)
Spiky vambraces (+2)
Iron gloves (+3)
Steel gloves (+4)
Black gloves (+5)
Combat bracelet (+6)
Mithril gloves (+6)
Adamant gloves (+7)
Regen bracelet (+7)
Granite gloves (+7)
Rune gloves (+8)
Dragon gloves (+9)
Barrows gloves (+12)
Ferocious gloves (+14)
Shayzien gloves (2) (+1)
Shayzien gloves (3) (+2)
Shayzien gloves (5) (+3)
0
No Strength Bonus
Adamant boots (+1)
Rune boots (+2)
Climbing boots (+2)
Granite boots (+3)
Guardian boots (+3)
Echo boots (+3)
Dragon boots (+4)
Primordial boots (+5)
Spiked manacles (+4)
Mixed hide boots (+2)
Aranea boots (+4)
Avernic treads (+4)
Avernic treads (pr) (+6)
0
Maximum Hit: 1
Roadmap
ยท
Changelog
Roadmap
×
A major feature showing a detailed breakdown of how your max hit is calculated will be added. More details coming later.
Changelog
×
January 29th, 2026
Strength bonus input is now a modifier. Equipment total is displayed separately, and the modifier adds or subtracts from that total. This allows you to tweak the equipment strength bonus without losing your equipment selections.
June 27th, 2025
Attack style options are now based on your selected weapon.
Inquisitor's now uses the selected attack style and only applies the bonus if it is a crush attack.
Inquisitor's now properly applies to crush weapons with typical special attack, boosting damage for weapons like Dragon mace and its spec.
June 23rd, 2025
Weapon now defaults to "Unarmed".
Salve amulet no longer asks if your target is undead, it assumes it is when equipped.
Black mask / Slayer helm no longer asks if your target is a slayer task, it assumes it is when equipped.
Equipment dropdowns now display strength bonus beside the item name.
You no longer have to select demon or normal for Darklight & Arclight, it just displays both maxes.
Minor tweaks are not logged. Older entries are removed every 6-12 months.
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