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Melee Max Hit Calculator

Strength level:
Using an item set?
Potion:
Prayer:
Equipment strength bonus: 0
Modifier (+/-)
Type Select Strength bonus
Current HP / Hitpoints Level
/
Current Prayer Points / Prayer Level
/
0
0
0
0
0
0
0
0
0
0

Maximum Hit: 1

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Roadmap

  • A major feature showing a detailed breakdown of how your max hit is calculated will be added. More details coming later.

Changelog

  • January 29th, 2026
    • Strength bonus input is now a modifier. Equipment total is displayed separately, and the modifier adds or subtracts from that total. This allows you to tweak the equipment strength bonus without losing your equipment selections.
  • June 27th, 2025
    • Attack style options are now based on your selected weapon.
    • Inquisitor's now uses the selected attack style and only applies the bonus if it is a crush attack.
    • Inquisitor's now properly applies to crush weapons with typical special attack, boosting damage for weapons like Dragon mace and its spec.
  • June 23rd, 2025
    • Weapon now defaults to "Unarmed".
    • Salve amulet no longer asks if your target is undead, it assumes it is when equipped.
    • Black mask / Slayer helm no longer asks if your target is a slayer task, it assumes it is when equipped.
    • Equipment dropdowns now display strength bonus beside the item name.
    • You no longer have to select demon or normal for Darklight & Arclight, it just displays both maxes.

Minor tweaks are not logged. Older entries are removed every 6-12 months.

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